Rebuild A New Project - And Work On Custom Component

Now Become more developer for this project, and we need a new repository, the architecture is same.
https://github.com/fullsaildevelopment/CyberPunks

And I'm going to work on the Custom Component, it will like Blueprint Classes in Unreal and Monobehaviour in Unity3D.

Custom Component (C++)

Every Custom Component inherit CustomComponent Class, CustomComponent Class inherit Component Class.

CustomComponent Class:

Update()

FixedUpdate()

OnCollisionEnter()

OnCollision()

OnCollisionExit()

OnDestroy()

Problem:

For the flexibility, CustomComponent should have a way to serialization the variable name and could load the value from a JSON file.

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